In this activity, the students will train a Machine Learning model to recognize pictures of their faces with a webcam. Use this model in Scratch to make a character that stops dancing if you look at it and starts dancing when you are not looking at it. Use the Video sensing extension on Scratch.
In this activity, students will create a complete drawing application with color selection buttons, interactive hover effects, and multiple drawing tools. Students will learn how to use broadcasting to communicate between sprites, implement the Pen extension for drawing functionality, create smooth size animations for button hover effects, and integrate erase, clear, and special character features. This project combines event handling, conditional logic, sprite communication, and visual design principles to create a fully functional interactive drawing game.