Coding Activities by Ivy Njeri Nderitu

Image Recognition

In this activity, you will make a facial recognition software that can recognize your face and tell you whether it is you or someone else.

Cars or Cups

We will train Machine Learning models to sort a set of photos into two piles. We will use this trained model in Scratch that learns to sort photos. Make sure to have at least 20 photos in both piles.

Paint II

In this lesson, you will do a Paint project.

Paint

In this activity, students will create a complete drawing application with color selection buttons, interactive hover effects, and multiple drawing tools. Students will learn how to use broadcasting to communicate between sprites, implement the Pen extension for drawing functionality, create smooth size animations for button hover effects, and integrate erase, clear, and special character features. This project combines event handling, conditional logic, sprite communication, and visual design principles to create a fully functional interactive drawing game.

Pacman II

In this lesson, you will create the famous Pacman game.

Pacman I

In this lesson, you will create the famous Pacman game.

My AI friend GIGA

In this lesson, you will create an amazing My AI friend GIGA with the help of the Text-to-Speech feature.

Microscope

In this lesson, you will create a science-based activity.

Hungry Casey -II

Create a firing game, feed the Hungry Casey.

Hungry Casey -I

Create a firing game, feed the Hungry Casey.

Car game - II

In this activity, students will complete the car game by implementing the logic learned in the previous class.

Integer Game

In this activity, students will use a number line to learn about integers and make a game.