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Ivy Njeri Nderitu

Grade 7 | Points: 4030 | Rank: 9916

Hobby: swimming, skating, singing

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Classes completed

25

Quizzes submitted

24

Projects submitted

18

Activities

Image Recognition

In this activity, you will make a facial recognition software that can recognize your face and tell you whether it is you or someone else.

Beep Beep, Sip Sip!

Once Mail Delivery is working, try this quick practice project! You will train the SAME kind of Image Classifier — but instead of cities, it learns to tell a Car from a Cup. Cars go "Beep Beep" to the Garage, and cups go "Sip Sip" to the Shelf!

Paint II

In this lesson, you will do a Paint project.

Paint

In this activity, students will create a complete drawing application with color selection buttons, interactive hover effects, and multiple drawing tools. Students will learn how to use broadcasting to communicate between sprites, implement the Pen extension for drawing functionality, create smooth size animations for button hover effects, and integrate erase, clear, and special character features. This project combines event handling, conditional logic, sprite communication, and visual design principles to create a fully functional interactive drawing game.

Pacman

Build a complete Pacman game on Cody Scratch! Draw the maze backdrop with You Win and Game Over screens, add Pacman with a chomping animation, scatter 20 food pills and one power pill, program arrow-key movement with wall bouncing, and code three roaming ghost hunters. Eat all the pills to win!

Pacman I

Build a complete Pacman game on Cody Scratch! Draw the maze backdrop and three extra backdrops (You Win, Game Over), add Pacman with a chomping animation, scatter 20 food pills and one power pill across the maze, program arrow-key movement with wall bouncing, and add three roaming ghost hunters. Eat all the pills to win — or lose all 3 lives to see Game Over!

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Projects

Zombieland - 2

The project includes concepts related to adding Sprites, a backdrop along with making customized blocks, events, and score-keeping.

Zombieland

Build a tank shooter where a tank fires water blasts to destroy incoming zombies.

Car Game Part 2

Includes concepts related to loops, event, wait, making own blocks of code, stop, time, and adding backdrops and multiple Sprites.

Car Game Part 1

Includes concepts related to loops, event, wait, making own blocks of code, stop, time, and adding backdrops and multiple Sprites.

Multilingual Story Translator

Type your own short story once, then watch Aria — your AI storyteller — translate and speak it back to you in three different languages.

Oggy the frog

In this activity, the student will create a modified version of the Snake and food.

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