Classes completed
26
Quizzes submitted
25
Projects submitted
19
In this activity, the students will train a Machine Learning model to recognize pictures of their faces with a webcam. Use this model in Scratch to make a character that stops dancing if you look at it and starts dancing when you are not looking at it. Use the Video sensing extension on Scratch.
In this activity, you will train an image recognition model to detect different colors (such as purple, blue, and pink) using Teachable Machine. After training the model, you will use it in Scratch to make a butterfly sprite change its color based on the detected color of an object in the background or stage. This activity introduces you to image classification and how machine learning can be applied to interactive projects.
In this After-Class Project (ACP), you will extend the Ghost Language activity to include Up and Down movements for the ghost. You will use Teachable Machine to teach the computer to recognize additional sounds, such as upward claps and downward claps. After training the model, you’ll integrate it into Scratch to control a ghost character, making it move up or down based on the sound detected. This interactive activity will deepen your understanding of sound recognition and machine learning, while adding more variety to the ghost’s movement.